How to make good UI by using common but beautiful fonts


It is very important to have a consistent look and feel when designing your game. Fonts play an important role there.

If you want to distribute your game or windows, or on multiple platforms, if you choose a font that is common and available on all of those platforms, it will look smooth.

Take a look. 


Type of GameFont for Titles and BannersFont for Text
Casual, Cards, StrategyGroup 1 - Roboto, Segoe UI
Group 2 - Cambria, Times New Roman
Group 1 - Roboto, Calibri, Arial
Group 2 - Cambria, Times New Roman
Kids, Funny, SoftGroup 1 - Bauhaus93
Group 2 - Curlz MT
Comic Sans MS
Serious, Stylish, Military, FuturisticAgency FB
LCD
Copperplate Gothic
Agency FB
Courier New
Consolas
Medieval, Victorian, SteampunkBernard MT
Harlow Solid
Group 1 - Harrington, Times New Roman, Georgia
Group 2 - Segoe Script, Brush Script MT
ModernImpact
Copperplate Gothic
Courier New
Consolas
Agency FB
LCD
HorrrorChiller
Curlz MT
Courier New
Harrington
Brush Script MT
  • Chose one font from each group and combine with other.
  • Arial will go almost anywhere where you have heavy text. Like settings, description, etc. Arial is more common, but Roboto or Calibri may look more elegant. 

Files

Fonts.zip 14 MB
Oct 14, 2023
Cards.zip 4.9 MB
Oct 14, 2023
Characters.zip 10 MB
Oct 14, 2023
SpecialEffects.zip 24 MB
Oct 14, 2023
TilesAndMaps.zip 816 kB
Oct 14, 2023
SoundEffects.zip 4.3 MB
Oct 14, 2023

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